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Facet Publishing. Download Mastering Unity 5 X books , Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! About This Book Become a Unity master by creating a practical, in-depth game-development project with Unity Use advanced C scripting to unlock the complete potential of Unity 5 Use Version Control to Effectively Manage and Scale your workflow Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.

Basic knowledge of C programming is assumed. What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use Navigation Meshes, Occlusion Culling, and the Profiler tools Work confidently with GameObjects, Rotations, and Transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to take the leap from being an everyday Unity developer to being a pro game developer?

Then look no further! This book is your one stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book takes an in-depth focus on a practical project with Unity, building a first-person game with many features.

You'll dive deep into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; and how to work with version control, and more.

By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence. Style and approach This book takes a step-by-step, practical tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging the advanced Unity 5 features. You will make the most of the Unity 5 advanced features while you develop the game in its entirety. Download Mastering Unity Game Development With C books , Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity About This Book Create professional grade games with realistic animation and graphics, particle systems and game physics with Unity Unleash the power of C scripting to create intelligent game AI and professional grade game workflows.

Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity , then this is the book for you. What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use navigation meshes, occlusion culling, and Profiler tools Work confidently with GameObjects, rotations, and transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to make the leap from being an everyday Unity developer to being a pro game developer?

This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book focuses in some detail on a practical project with Unity, building a first-person game with many features. You'll delve into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; how to work with version control; and more.

Style and approach This book takes an easy-to-follow, step-by-step tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging advanced Unity features while developing the game in its entirety. Download Mastering Php 7 books , Effective, readable, and robust codes in PHP About This Book Leverage the newest tools available in PHP 7 to build scalable applications Embrace serverless architecture and the reactive programming paradigm, which are the latest additions to the PHP ecosystem Explore dependency injection and implement design patterns to write elegant code Who This Book Is For This book is for intermediate level developers who want to become a master of PHP.

Basic knowledge of PHP is required across areas such as basic syntax, types, variables, constants, expressions, operators, control structures, and functions. What You Will Learn Grasp the current state of PHP language and the PHP standards Effectively implement logging and error handling during development Build services through SOAP and REST and Apache Trift Get to know the benefits of serverless architecture Understand the basic principles of reactive programming to write asynchronous code Practically implement several important design patterns Write efficient code by executing dependency injection See the working of all magic methods Handle the command-line area tools and processes Control the development process with proper debugging and profiling In Detail PHP is a server-side scripting language that is widely used for web development.

You will find out how to implement design patterns and resolve dependencies to make your code base more elegant and readable. You will also build web services alongside microservices architecture, interact with databases, and work around third-party packages to enrich applications. This book delves into the details of PHP performance optimization. You will learn about serverless architecture and the reactive programming paradigm that found its way in the PHP ecosystem.

The book also explores the best ways of testing your code, debugging, tracing, profiling, and deploying your PHP application. By the end of the book, you will be able to create readable, reliable, and robust applications in PHP to meet modern day requirements in the software industry. Style and approach This is a comprehensive, step-by-step practical guide to developing scalable applications using PHP 7.

While SaaS and PaaS allow companies to invest in their core competencies rather than maintain their own infrastructure, the goal of DevOps is to optimize the process of delivering software innovation and value.

Upload eBook. Privacy Policy. New eBooks. Search Engine. A concise guide to help you master the Sublime Text skills, from basic setup through the art of theme customization to the proficiency of plugin development Overview Discover efficient, keyboard-driven text editing Recognize the latest build of Sublime Text 3 Full of illustrations and diagrams, with clear, step-by-step instructions and practical examples that will help you in building cross-platform applications using Sublime Text In Detail Sublime is the leading platform for developing websites, applications, and software.

Sublime Text is a sophisticated, cross-platform text and source code editor. It supports a number of different programming languages and is extremely efficient and feature rich. With Sublime Text, programmers can develop their web applications faster and with more efficiency. You can automate and document every aspect of your network, from the hardware to software, middleware, and all your containers. You will become familiar with the Chef's Chef Provisioning tool. You will be able to make a perfect model system where everything is represented as code beneath your fingertips.

Make the best possible use of your resources, and deliver infrastructure as code, making it as versionable, testable and repeatable as application software Style and approach By dedicating a whole book solely to the question of provisioning, this book will teach administrators to use Chef as a birds-eye lens for their entire system. It will moves you away from the specifics of each machine and its automations and instead will teach you them how to approach the entire cluster as something different than the sum of its parts.

By focusing on infrastructure as code as its own project, the book offers elegant, time-saving solutions for a perfectly described and automated network.

This comprehensive guide offers in-depth guidance on incorporating cutting-edge styles into your web page and at the same time maintaining the performance and maintainability of your code. The book will show how you can take advantage of PostCSS to simplify the entire process of stylesheet authoring.

It covers various techniques to add dynamic and modern styling features to your web pages. As the book progresses, you will learn how to make CSS code more maintainable by taking advantage of the modular architecture of PostCSS. By the end of this book, you would have mastered the art of adding modern CSS effects to web pages by authoring high performing, maintainable stylesheets. Style and approach This comprehensive book provides in-depth guidance on how to build a PostCSS powered responsive site from scratch.

Following a step-by-step approach, you will learn how to add modern styles to web pages. It also contains several tips and best practices on how you can optimize your sites by writing high performing code in PostCSS. Provides twenty-two lessons on cheese, including tasting plates, cheesemaking, and ordering cheese service.

You already know how to work with a web page, and want to use CSS to master website presentation. What You Will Learn Master fundamental CSS concepts like the anatomy of a rule set, the box model, and the differences between block and inline elements Employ flexbox to layout and align elements simply and cleanly Become proficient with CSS3 properties such as transitions, transforms, gradients, and animations Delve into modular, reusable, and scalable CSS for more organized and maintainable style sheets Understand media queries and other pillars of responsive web design Get creative with the font-face property, Google Web Fonts, font services such as Typekit, as well as, icon fonts Understand the workflow for HiDPI retina devices using 2x images, SVG, and the srcset attribute In Detail Rich Finelli trains you in CSS deep learning and shows you the techniques you need to work in the world of responsive, feature-rich web applications.

Rich shares with you his skills in creating advanced layouts, and the critical CSS insights you need for responsive web designs, fonts, transitions, animations, and using flexbox. You then move on to create a responsive layout making use of floats and stylable drop-down menus, with Rich guiding you toward a modular-organized approach to CSS.

Your training with Rich Finelli then dives into detail about working with CSS and the best solutions to make your websites work. You'll go with him into CSS3 properties, transforms, transitions, and animations. You'll gain his understanding of responsive web designs, web fonts, icon fonts, and the techniques used to support retina devices.

Rich expands your knowledge of CSS so you can master one of the most valuable tools in modern web design. This book has a direct training style because it is based on Rich's bestselling Mastering CSS training course. Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! About This Book Become a Unity master by creating a practical, in-depth game-development project with Unity Use advanced C scripting to unlock the complete potential of Unity 5 Use Version Control to Effectively Manage and Scale your workflow Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.

Basic knowledge of C programming is assumed. What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use Navigation Meshes, Occlusion Culling, and the Profiler tools Work confidently with GameObjects, Rotations, and Transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to take the leap from being an everyday Unity developer to being a pro game developer?

Then look no further! This book is your one stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book takes an in-depth focus on a practical project with Unity, building a first-person game with many features.

You'll dive deep into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; and how to work with version control, and more.

By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence. Style and approach This book takes a step-by-step, practical tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging the advanced Unity 5 features. You will make the most of the Unity 5 advanced features while you develop the game in its entirety.

Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity About This Book Create professional grade games with realistic animation and graphics, particle systems and game physics with Unity Unleash the power of C scripting to create intelligent game AI and professional grade game workflows.

Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity , then this is the book for you.

What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use navigation meshes, occlusion culling, and Profiler tools Work confidently with GameObjects, rotations, and transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to make the leap from being an everyday Unity developer to being a pro game developer?

This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book focuses in some detail on a practical project with Unity, building a first-person game with many features. You'll delve into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special.

Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; how to work with version control; and more.



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